OMNI - MOBA evolved

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Omni, developed for the Filipino market was launched in 2010 through over 100 internet cafes and PC bangs, through the partner publisher LevelUp! Games. The game was somewhat successful, and supported and played through to late 2012 / early 2013.

Omni was the first game that Lightmare had worked on as a Studio, and used an over the shoulder MOBA style that was later popularised by the release of Smite in 2014. It also established several characters that would later make a return to other titles.