Turn Your Passion Into a Pathway
Step beyond the classroom and into the world of game development, creative technology, and digital design.
At Lightmare Studios, we offer real-world experience—whether you’re curious about animation, game design, coding or art, or just want a work experience placement that’s actually fun. Our programs are inclusive, accessible, and designed for students in Years 10–12 and early post-schooling pathways.
Gain future-ready skills. Build a creative portfolio. Learn with a real Australian game studio.
Get Qualified with Real Industry Experience
Certificate II in Applied Digital Technologies (ICT20120)
Delivered by Training Professionals (RTO 31955)
Industry immersion by Lightmare Studios
This nationally recognised qualification is perfect for students interested in IT, game design, digital art, animation, and creative tech industries.
- Study online outside of regular school hours
- Build a real portfolio through exposure to unreleased Lightmare games
- Approx. 3 hours per week over 26 weeks
- Optional project tasks with guidance from Lightmare’s dev team
- Gain a nationally recognised qualification and professional credit in live game projects
“You’ve taught me what a normal school can’t and more. I’m grateful.”
— Alex Dobbie“Highly recommend the Lightmare program—it’s a pathway to many future careers.”
— Kyle Blackwell
How It All Started
- Register your interest
- Attend a free info session (parents, students & coordinators welcome)
- Enrol directly through Training Professionals
- Begin online learning + Lightmare-led immersion
- Graduate in approx. 6 months with a Certificate II and industry portfolio
Program Cost
$2,495 (fee-for-service, paid directly to Training Professionals)
For payment details, refund policies or course content, visit:
tp.edu.au/qualification/?code=ICT20120
Complimentary Work Experience Blocks
Real-world game studio exposure, tailored for students with creative and digital passions.
Whether you’re a mainstream student, in a special school, or learning through a flexible education pathway—our 3-day Work Experience program connects you with the skills and people shaping the gaming industry.
Limited places remain. Expression of Interest is essential.
Delivery Models
Incursion Model (school-based)
General Model (home-based)
Program Overview
- Day 1: World Building & Narrative with Peter (Programmer)
- Day 2: Digital Art / Asset Creation with Nathaniel (Artist)
- Day 3: Game Design & Prototyping with Nathan (Programmer)
Students who fall behind receive pre-made assets to stay engaged. The focus is on immersion, not assessment.
“Lightmare Studios gave me the opportunity to bring my art to life… the perfect step for anyone wanting to express creativity practically.”
— Grace De Felice“I had no idea how much work it takes to create a character. After this, I know I want to work in games.”
— Breanna SweeneyWhat You’ll Gain

Insights into IT, animation, game dev, 2D/3D art, and storytelling

Confidence through live collaboration

Portfolio samples and reference material

A better understanding of digital careers

Optional inclusion in the credits of real Lightmare projects
What You’ll Need
- A genuine interest in creative or digital tech
- A Windows PC, internet connection, and headset
- Basic literacy and verbal communication
- For Work Experience: a completed Work Experience Agreement
- For Incursions: school computer lab access and teacher supervision
Free Download: Digital Careers Guide
How to Get Started
For Work Experience
- Submit your Expression of Interest
- Choose Incursion (school) or General (home)
- Receive your onboarding instructions and schedule
For Certificate II in Applied Digital Technologies
- Express your interest via Lightmare
- Choose Incursion (school) or General (home)
- Receive your onboarding instructions and schedule
Why Lightmare?
- 17+ years supporting creative and tech-minded students
- 3,000+ participants supported
- Finalist – 2024 One Community Awards: Best Community Program
- Creators of Infinity Wars, with 1M+ global players
- Industry inclusion for student work across game credits and assets